So the deadline is now over and submissions are in. We've finished our game and are fairly proud of what we got done in 48 hours. (Global Game Jame 2010 Link) And now presenting... Skunkoffee! Download Link: Skunkoffee (v1.3) [Requires XNA 3.1 Runtime & Xbox 360 Controller(s) to Play] Skunkoffee Soundtrack available for download on the Skunkoffee Game Page. Our To-Do List on the last day: The initial vision sketch: And the final product gameplay: And... the Skunkoffee Team! (after 48 hours of jammin')
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Another quick update as I get ready to head to bed/watching the Australian Open Federer-Murray Finals after getting just an hour of sleep since this event started. If you saw the third photo on my previous post, you saw a whole bunch of TO-DO post-it notes . Here is the follow-up picture after today: Our game is just about complete and we are now working on polish until the event deadline. We've had several runs of local multiplayer gameplay and each run brought on a large amount of excitement so I think that's a good sign. We'll find out tomorrow! If you'd like to keep updated throughout the day, the link to our project page on the Global Game Jam website is http://www.globalgamejam.org/2010/skunkoffee. To wrap up Day 2, here are some screenshots from today:
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The Global Game Jam 2010 has kicked off this weekend! 48-hours of rapid game development and as I am writing this post, I am taking time out of that precious development time, so I'll make this post quick. We're working on a game currently titled "Skunkoffee" about running a coffee shop and competing against your fellows! We have until 5pm Sunday to make our game and submit so I'll update everyone after we're done! (We are at the Seattle DigiPen location) For now, check out the Global Game Jam website: http://www.globalgamejam.org Here's are a few pictures from today:
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Hey folks! For all the tennis fans out there, it's been a pretty exciting day #2 of the Australian Open in the first-round matches. The Federer vs. Andreev match showed a couple of real close-calls but in the end he made it through and a lot of other players are still playing as I write this post. If you're reading this right now, tune in from your TV and check it out!
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Check this out! 32 songs in 8 minutes of awesomeness:
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Happy 2010, everyone! We're looking forward to a wonderful and exciting new year and hope for the best to all of you! As for me, I've been working on the robot game (as mentioned in previous posts) with my brother during my free time and on vacation during this holiday season, which leads to the update today! We reached our 2nd milestone with working gameplay and AI. We've also finalized the story and progression of the game and so a sneak peek into the story: the game involves robots rescuing other robots from ants on a foreign planet. There are various types of ants and you can see one of them below. We'll reveal more about the game when we reach our next milestone, but to start the new year here is a gameplay screenshot! Look for this game coming soon this year in 2010 on Xbox LIVE Indie Games for the Xbox 360!
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